0021 – The number of a life on a memorial
- Status:
Accepted by the project owner and implemented in the working trees (not yet released)
- Date:
2026-11-03
Context
Death is permanent, but a login may be used again: the next character of the same name is a new life. On the memorial two stones of the same name look alike. Rulers solve this with a number after the name (Charles II). The Gilgamesh datadisk wants that number written in Sumerian (cuneiform) numerals; other worlds do not.
Decision
The server counts the lives of a login per world:
players.ordinalis set at registration (one more than the characters of that name before it) and copied tograves.ordinal(migration0068_life_ordinal.sql; a memorial’s number is permanent like the rest of it). The login itself does not change.The first life carries no number. The obituary (
GET /graves/{id}, the death answer) hasordinalfrom the second life on; the memorial showsName II.The server stores a count, never a script or language. How it is written is the client’s choice. The engine default is Roman numerals (
life_ordinal.gd; a number above 3999 stays decimal).A datadisk may choose another system in its manifest:
ordinal_numerals: sumerian(romanorsumerian) andordinal_font, a.ttfor.otfbelowmedia/fonts/(at most 1 MiB) that carries the glyphs;sumerianrequires the font. They are announced inGET /worlddatadisks; the client fetches the font from the story media route and draws it as a fallback of the theme font.Sumerian numerals are sexagesimal: U+1230B (ten) and U+12079 (one) repeated within a place of up to fifty-nine, places separated by a space. The Gilgamesh disk ships Noto Sans Cuneiform cut to those two signs (SIL OFL 1.1,
media/fonts/License-noto.txt).
Consequences
Existing characters are numbered by their registration order in a migration; the graves follow their players.
The hall of fame and the 3D memorial do not show the number yet; only the memorial panel does.
Only the manifest and the client know about numeral systems; adding another means one more entry in
ordinal_numerals, its glyphs in the client’sLifeOrdinaland the schema inishtaria-protocol.